Lukes Pro21™ Washer Game

 NEW LOW PRICES AND FREE SHIPPING FOR 2014!!!

 

Items included in Lukes Pro21™ Washer Game:

  • Main Game Board with attached locking leg (20"x20")
    • Each scoring pocket has score value represented by red dots
    • Each Lukes Pro21™ game has a special red ProPocket™
  • Custom-engineered storage case which becomes the backboard during play
  • Ten brass washers (custom foundry-cast)
    • Washers are stored in protective pouches in the storage case
    • One set of 5 for each player,  'stars' (+) and 'bars' (-)
    • Each player gets 4 white brass scoring washers and one red brass score doubler/nullifier washer
  • Attached official distance cord (11' 6")
  • Official rules sheet - stored in protective pocket in storage case

 

Setting up and getting started:

  1. Open the storage case and open the velcro straps which hold the game-board securely in place.
  2. Unfold the locking leg which props the back-end of the game up at the proper angle.
  3. Remove the washers from the carry-case pouches.
  4. Each player or team gets one set of 5 washers,either stars (+) or bars (-)
  5. Pull the red distance cord straight which marks the official 11' 6" from the game board
  6. Unfold the carry case into its 3-section layout - set about 6" from the game board for use as backboard

 

Official Rules:

 

   Object of the game

To score exactly 21 points and finish out with a ProPocket™ before your opponent

 

   Playing the game

  • Scoring occurs when a washer goes into a scoring pocket, each pocket has a particular point value represented by the red dots around it
  • An opponent's score can be nullified by scoring in the same pocket - ProPockets cannot be nullified
  • Players must first score a ProPocket before they can start scoring or nullifying
  • Player with the highest total points at end of each set starts the next set
  • Once a player scores 21 points exactly he is exempt from further scoring and may shoot for ProPockets only
  • Each player has one red brass washer which counts double score or nullifier, and counts double ProPocket
  • A player going over 21 will have score of the amount over 21
  • Washers must hit the board first to be in play or score
  • Washers bouncing out of pockets do not count
  • Washers will score if knocked into scoring pocket by player's washer or opponent's washer
  • The player with 21 and the most ProPockets at end of set wins the game!
  • In case of tie, start a new set with only ProPockets counting. At the end of that set the player with most ProPockets wins.
Ultimate model
Deluxe model
Ultimate model leather scoring pocket
Deluxe model with backboard
Ultimate model with brass washers
Red leather ProPocket

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